Monday, December 31, 2012

Concerning Gaining HP [Health Points] In-Game

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A note for new players: Gaining skills is the only way to gain health in this game. Certain skills also have a more profound impact on health then others. You can expect to gain about one point of health every 1,000 - 1,500 skill gains, roughly speaking.

Climbing up the HP ladder can be a difficult and daunting task for those new to the Entropia Universe. However, you simply need a couple of PED, and the ability to do a couple of "skilling runs" where you don't worry about hunting in an economic fashion. Hunting "uneco"can be a great way to gain skills. It can also be a way to go bankrupt very quickly. You essentially have to decide between two possibilities: First, you can hunt in an economic way, and thereby cycle more PEDs, which will eventually get you skills. That, or you can hunt in uneconomic way, and gain far more skills. Some may argue, of course, that more PEDs cycled equals more skills in the long run. However, this isn't always true. Using a Sollomate Opalo, for example, when level ten in laser sniper (dmg) won't give you all that many skills. However, using a Castorian Survival EnBlade-A while a level one in short-blades is guaranteed to give you more skills in the long run. With that said, here are the major ways in which you can increase your HP:

Melee weapons. Melee weapons are quite possibly the most useful when increasing your health. Among other reasons, this is because they give strength points, a skill which you will get only rarely if ever when using an opalo. In addition, the close proximity to the mob which is required when using a melee weapon aids in getting more courage skill gains - another skill useful in increasing your health.

Ranged weapons. Ranged weapons are also useful in gaining health. Usually they are the more economic chose for a new player, as the typical chose is to start a hunting career by using a Sollomate Opalo or Omegaton M2100. Now, while this may be the case, you will tend to get far less strength skill gains, as well as less courage gains. However, you will get useful skills, such as ranged weaponry. In addition, if you are hunting with armor, it will take less decay. However, if you are managing to kill the mobs before they reach you, you are also loosing all possibility of gaining evade. These are skills you will need later in the game, and they are far easier to attain when hunting with a melee weapon.

Mining. Mining, on a very large scale, can get you many skill gains. Prospecting and surveying, as well as perception, geology, and I believe it's even possible to gain strength. However, even when using a finder that has a SIB [Skill Increase Bonus], you will find it can be difficult to gain skills when mining. In addition, you will be spending far more PED than you would to get skills when using melee or ranged weapons.

Crafting. Crafting can be useful in gaining health points, but it is certainly not a good option for a new player. Even with a low cost per click blueprint, you are bound to spend more PED to gain skills than you would by hunting. - You might even end up spending more than you would mining and end up getting fewer skill gains than a mining run. However, you do still get some useful skills. For example: computer, electronics, engineering, machinery, etc.. Depending  on what you craft, and what your skill levels are.

In summary: If you don't mind spending PED to gain some health, I would highly recommend using melee weapons. If you want to still be economic, but gain less skills, you may want to go with using long range weapons - depending on what you started out using for hunting. If you are willing to spend quite a few PED in order to get some skills, mining or crafting would be a good idea. My personal recommendation for a new player is to hunt without armor or a FAP [Fast Aid Pack], and using a pistol. Getting a EWE EP-2 Proton (L), and hunting Carabok on Planet Arkadia is a particularly good idea.

Sunday, December 30, 2012

Concerning Making PED In-Game

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As many who come to this blog are likely aware, making PED inside of the Entropia Universe is harder than it first appears. However, there are a couple of ways for both brand new players with nothing, and players that have managed to get a few PED, to make PED. With that said, here are some ways for a brand new  player to make some PED:

Hopefully everyone here knows about sweating. If, however, you are brand new to the game, collecting Vibrant Sweat is a fairly simple activity. Simply open your inventory, equip your "VSE" [Vibrant Sweat Extractor], target a monster (referred in-game as "mobs"), and double left click on it with your mouse. It's worth noting that every attempt you make at sweating will not succeed. You will have to try multiple times before managing to collect sweat. In addition, if the "mob" attacks you during a time when you are close to succeeding (you can tell if you are close or not by if you see a green kind of shimmer connecting you and the mob), the extraction attempt will fail.

A considerably newer, and somewhat less well known way to make PED for a brand new player, is to line up at the "newb rig" near Orthos West Mound. Assuming you don't have Orthos West Mound, you can also get there quite easily from Camp Icarus. This method of gaining PED is certainly quicker than sweating, and occasionally somewhat easier, however you do not gain the skills that you would through sweating. If you plan on later in your Entropia Universe life to be using Mind Force chips, this can be a major draw back. My personal recommendation is to sweat 10k of sweat before even going to the newb rig, as this will help you get familiar with the game mechanics, as well as giving your Mind Force abilities a small boost. This can be useful if you don't currently plan on using Mind Force, as certain skills help you to dodge mind force abilities being used against you (either by a mob or by another player in a PvP area).

Aside from these two ways, the only other way for a new player to make PED is to beg. This is a very extremely looked down upon practice, but none-the-less, it is technically a way to try make PED. Often, though, beggars in this game are not only ignored, but are typically are scorned as well. This is because, quite simply, you can make the PED yourself by the two ways I outlined above; you just have to patient. Also, being patient is likely to both save your reputation and time, as like I said you probably won't be given any PED for begging.

Now, this next way for making PED requires you to have 6 or more PED, and to have the Teleporter (TP for short) "Twin Peaks". It is known as "fapping", aka, "first aid packing". With your 6 PED, you will want to buy a Herb Box. They typically sell for their TT price of 5 PED, plus 1 PED of Mark Up. Once you have your Herb Box, simply type something akin to, "Offering herb box fapping service @ (insert your location here)." into the trade the channel. Before doing this, it's important to work out a price for your service: For example, most fappers charge their clients only the decay of the FAP, as it helps them get free skills. You, however, will have to decide your price for yourself. Once you've done all this, and have succeeded in getting a customer, it is a courtesy to show him the current Trade Terminal (TT for short) of your FAP, in order for the customer to be able to pay you for your decay (assuming you charge that, which I would recommend doing). When you actually begin healing the person, make sure to stay behind them, otherwise you'll interfere with their ability to shoot the mob.

Another way to make PED in the game is to offer a Space Taxi service. This requires anywhere from 23 PED to 125 PED. If you want to go the cheapest possible route, you can by a sleipner Mk.I (C,L) with a TT value of 6 PED for 10 PED, a space thruster (L) for around 9 PED (if you're lucky), and 3 PED of oil for around a 125% MU. If you want to go the most expensive route, you can buy a Quadwing Interceptor (L) for about 110 PED, a space thruster (L) for around 9 PED, and several PED of oil. Once you've bought all this, attach the space thruster to the sleipner or quadwing by dragging it onto one of their icons in the inventory. Now spawn the sleipner or quadwing, and drag the oil onto it. Now despawn it, head over to Twin Peaks, and begin offering your service to the World. Note: Make sure you set your prices right, and make sure you get your money! A good idea to charge five PED before leaving the planet, and the rest once you get to the space station of the planet you're flying your client to.

Finally, the most expensive way to make PED is by trading. Trading costs anywhere from 200 PED to 100,000 PED, depending on what you're trading. If you want to trade ores and enmatters, I would recommend starting with 1,000 PED. If you want to trade something like pixie armor parts, I'd suggest starting with 200 PED in order to be able to dominate the market (by buying all the pieces of the part you're looking at currently on the auction and re-selling them for a few PED more). If you want to trade modified faps, or something similar, you'll need a significant amount more PED. That being said, most people are willing to pay an extra thousand or two PED in order to get such a rare item.

Regardless of the career path you decide to follow in Entropia Universe, good luck to you, and remember to have fun!